HOW VIRTUAL REALITY WILL
TRAINING AND EDUCATION
While many people have heard of VR, few truly understand how profound the technology will be when it comes to how we learn. In this book, Christian goes into detail about the potential impact of immersive learning from the digitization of formal approaches to education, such as learning by doing, to gifting students and instructors with virtual superpowers.
“In addition to all the reasons VR enhances learning, the fact that it is more integrated into the human experience means that it will not only be integral to the learning process but our everyday lives as well.”
FTF VIDEO Library
Request a LIVE demo
science of VR
Much of the current interest in virtual reality (VR) centres around how it might be a new format to better engage the brain in learning, and how this new medium impacts memory retention, and to better engage the interest of those viewing VR. While this immersive...
One of the primary concerns for older adults is age-related memory loss, which is targeted by cognitive intervention programs to reduce the impact of cognitive decline. Memory training generally involves teaching mnemonics known to improve the quality of encoding and...
Researchers at one of Switzerland’s top universities are releasing open-source beta software on Tuesday that allows for virtual visits through the cosmos including up to the International Space Station, past the Moon, Saturn or exoplanets, over galaxies and well...
There is a strong underlying truth which continuously fuels the growth of Virtual Reality (VR) technology. It is not the technical supremacy or first of its kind aspects. But the astonishing biological factors which directly influence the human brain in a much deeper...
How Virtual Reality (VR) can allow us another perspective on ourselves, and how this may better our mental health. View full article
Immersive virtual reality enhances theta and eta waves in the hippocampus, improving memory, learning and neuroplasticity. View full article
The immersiveness and agency users experience in virtual reality sets this medium apart when it comes to communicating climate change. View full article
“American philosopher John Dewey had a profound effect on education and psychology. He was most famous for his views on progressive education, which gives more value to experience than formal learning or learning by doing. Dewey reasoned that to understand life, you must experience it. He found that when students interacted with their environment, they were quicker to adapt and learn. He also believed this was true of teachers and that students and teachers must learn together.
Carrying this philosophy into virtual reality means giving educators the ability to join students in VR so they can guide, enhance, and continue to learn as well. As you will read later in this book, involving the teacher or trainer is a vital part of VR education effectiveness, and is often overlooked in first-generation VR training.”
Excerpt from “How Virtual Reality Will Revolutionize Training and Education” by Mike Christian
IS VR TRAINING EXPENSIVE?
The price is coming down and we are building a library of existing training that could meet your needs with a simple and affordable licensing agreement. Our product platforms that we use as launch pads for custom content absorb eighty-five percent that “from the ground up” development can cost.
HOW LONG DOES IT TAKE TO CREATE VR?
Off the shelf products require no time at all. Custom projects can take one to six months, depending on the amount of content.
WILL VR SPEED UP TRAINING TIME?
Absolutely, without a doubt. Not only will the training be faster and more engaging than the old presentation style of teaching, but learners will leave the virtual classroom with more in-depth knowledge and be on the job faster with less supervision.
WHAT IF OUR CURRICULUM CHANGES?
The Hololab VR Training platform is designed to be a fast on ramp to VR and to be easy to modify in the future. The VR slides are particularly quick to modify using our custom pipeline from popular presentation software. Voice overs are computer generated and multilingual. Changes are as easy as typing in new text. VR forms and other documents are created in VR through an AI text recognition service that FTF utilizes for quick form changes.
CAN WE INTEGRATE OUR EXISTING LMS?
Yes. Any LMS that has an API (application programming interface) for access can be utilized by our team to write records too. For systems that do not have an API, our team can work with IT to create one.
CAN MANAGERS REVIEW TRAINING SESSIONS?
Yes. With our DRIVE Control software, managers can review sessions while trainees are in progress as well as after they have completed. Trainers can view progress widgets and see scores as they occur or they can review results later in dashboard views.
The best way to fully understand how immersive Virtual Reality can truly be